Milan 2013 DBMM Tournament



The Milan DBMM tournament will be held on 9th-10th November 2013: it will be on a single pool on all four DBMM periods, so you can choose any army with any combination of ally/year. This tournament is part of DBMM Italian Championship 2013-14 and should not be confused with the mid-March Team DBMM Tournament of our friend Lorenzo Mele.

Tournament staff, for info and chat

Organizer Paolo Paglianti email->

List checker Marco Boniardi ->

Umpire-Player -> Lorenzo Mele

All-around helper and good guy -> Paolo Vigaṇ


Due to organizing issues, the Ludoteca endlevel boss asked to have the exact number of DBMM players. The sooner you decide to come and tell us, the better. In any case, we need to have the final number of players on the 27th October. You are kindly asked to send an email to the organizer (Paolo Paglianti - within the 27th October. Also, you will need to send the complete army list to the list checker, Marco Boniardi, with a different email. The subscription is 20 euros.


Players will need to send the 400 points lists to the list checker within the 27th October. If you send the list later, you will suffer one point less on the final classment for each day.

For the lists, we will take in consideration the last errata officially published


The list checker is Marco Boniardi ( Marco will choose his army and send his full list to the organizer before 27th October; besides, he will show the full list to all his opponents during the tournament.


Tournament timing

Saturday 9th November

10:00 - 10:30 Enrollment
, world famous Milanese brioches breakfast, and handshake from Paolo

11:00 - 14:45 first game

14:45 - 15:30 lunch

15:30 - 19:15 second game

21:00 Usual German-Italian match on which team drinks more alchol


Sunday 10th November

9:00 - 12:45 third game

12:45 - 13:30 lunch

13:30 - 17:15 fourth game

17:30 - 18:00 prize giving a pat on each other's back


Tournament rules

Every player will use DBMM ruleset in English 2.0 with the official emendaments

The tournament will be on four games. If one of the two players in each game wants to use weather and hour, they will be fully used. Armies will be on 400 points and with 15mm miniatures. The miniatures need to be properly painted and representive of their unit type.

Players need to provede their own terrains for table setup. In case of objection or formal protest, the Umpire can choose to eliminate (ie the piece is removed from table if already deployed and not substitued) terrains with irregular shapes.

Games will last 3 hours and 30 minutes, plus a period of 1-15 minutes randomly choosen by the umpire before each game starts. In case of Umpire-player, he will spoil to his opponent this bonus random period so they will both know how long the game will exactly lasts.

When the game begins, if a player arrives later than 20 minutes to his table, he will lose 0-25 to his opponent, if he doesn't warn the Umpire and the Organizer.


When the Umpire calls for the end of the game, any game will stop immediately (no need to have a pair numbers of bounds) except for the shooting and combat phase if already started when the the call arrives.